About Me
Human-Computer Interaction | Novel Sensing | Digital Fabrication | AI
I am a third year Ph.D. student at the HCIED (HCI Engineering & Design) Lab. At a high level, my big research direction is to enable everyday objects to sense, respond, and adapt to human activities. Within this vision, my current interested research areas overlapping digital fabrication and materials, novel sensing, and advanced cutting-edge technologies, like mixed reality, AI, and Computer Vision.
News
- Oct. 2025 - I passed my PhD prelim exam!
- Aug. 2025 - One paper accepted at UIST'25.
- Jan. 2025 - My first first-authored long paper accepted at CHI'25!
- Jan. 2024 - One paper accepted at CHI'24.
- Jan. 2023 - Started my PhD life at Texas A&M!
- May. 2022 - Presented my LBW paper virtually at CHI'22.
- Feb. 2022 - My first LBW paper accepted at CHI'22!
- Feb. 2022 - My first time entering industry as a full-time software engineer.
- Dec. 2021 - I graduated from Texas A&M with B.S. Computer Science!
Publications
LuxAct: Enhance Everyday Objects for Visual Sensing with Interaction-Powered Illumination (UIST'25)
Xiaoying Yang, Qian Lu, Jeeun Kim, Yang Zhang
a self-powered, ultra-low-cost system that lets everyday objects encode interaction and sensor data into RGB light patterns that AR headsets can read, enabling rich, ubiquitous sensing without embedded electronics.
DOI |
LumosX: 3D Printed Anisotropic Light-Transfer (CHI'25)
Qian Lu, Xiaoying Yang, Xue Wang, Jacob Sayono, Yang Zhang, Jeeeun Kim
A set of novel techniques for encoding and decoding information through light intensity changes using 3D-printed optical anisotropic properties.
DOI |
AccessLens: Auto-detecting Inaccessibility of Everyday Objects (CHI'24)
Nahyun Kwon, Qian Lu, Muhammad Hasham Qazi, Joanne Liu, Changhoon Oh, Shu Kong, Jeeeun Kim
An end-to-end system designed to identify inaccessible interfaces in daily objects, and recommend 3D-printable augmentations for accessibility enhancement.
DOI |
User-Centered Property Adjustment with Programmable Filament (CHI'22 LBW)
Qian Lu, Aryabhat Darnal, Haruki Takahashi, Anastasia Hanifah Muliana, Jeeeun Kim
We discovered that Programmable Filament, a novel technique to enable end-users with low-cost Fused Deposition Modeling (FDM) 3D printers to equip multi-material printing capabilities at low investment, can be applied to mix mechanical properties of two different materials (e.g., tensility) that may affect user’s comfort in 3D printed objects (e.g., personal optimal softness in sports gear) to meet individual needs.
DOI